What is it?
MCG Ultimate quester is a brand new look at providing quests and missions and story’s to your server!
It includes many unique features such as conversations and player interaction based questions and answers.
It also works on a single file with easy to read tree based system instead of many different files and structures and allows all quests to be made ingame using a simple and easy GUI
Latest Updates!
Quick links
Get it now
Get it on Spigot
Get it on MC-Market
Features
Actions and intergrations
Break Blocks
Break Blocks
Break blocks by Material type and amount
Questions
Questions
Ask a question and have unlimited answers and followup actions
Conversations
Conversations
Have a conversation with configurable interval between lines
Place Blocks
Place Blocks
Place Blocks by Material type and amount
Fish
Fish
Fish a certain amount of times (catching a fish)
Fish Items
Fish Items
Fish but more specific fish for certain catches (certain fish or loot)
Enchant Items
Enchant Items
Enchant a certain item type a amount of times
Enchant Items Specific
Enchant Items Specific
Same as enchant items but with a specific enchantment to trigger on
Bring to location
Bring to location
Bring a certain item times amount to certain location with 5 block radius
Give item
Give item
A reward action giving the item amount of times to the player
Execute Command
Execute Command
Trigger a command
Visit location
Visit location
Visit a certain location with 5 blocks radius
Smelt item
Smelt item
Smelt a certain itemtype x amounts of time
Shear entity
Shear entity
Shear a entity x amount of times using shears
Milk entity
Milk entity
Milk a entity a x amount of times
Kill Entity
Kill Entity
Kill a entity x amount of times
Quest Module
Quest Module
Accepts any quest module
Provides support for almost all plugins
supporting PlaceholderAPI
Finish Actions
GOTO
EXIT
EXIT
Exits the active quest without triggering rewards or finishing or giving any tags (EXIT#Quest)
FINISH
FINISH
Finishes a quest and provides a tag (FINISH#TAGTOGIVE)
the tag if it already exists for the user isnt multiplied