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MCG Ultimate Quester

What is it?

MCG Ultimate quester is a brand new look at providing quests and missions and story’s to your server!
It includes many unique features such as conversations and player interaction based questions and answers.
It also works on a single file with easy to read tree based system instead of many different files and structures and allows all quests to be made ingame using a simple and easy GUI

Latest Updates!

Quick links

Get it now

Get it on Spigot

Get it on MC-Market

Features

Unique Tag System
Unique Conversations system
Unlimited Quests
Single easy to read file system
Lots of actions to choose from
Ingame GUI Editor for full quest creation

Actions and intergrations

Break Blocks

Break Blocks

Break blocks by Material type and amount

Questions

Questions

Ask a question and have unlimited answers and followup actions

Conversations

Conversations

Have a conversation with configurable interval between lines

Place Blocks

Place Blocks

Place Blocks by Material type and amount

Fish

Fish

Fish a certain amount of times (catching a fish)

Fish Items

Fish Items

Fish but more specific fish for certain catches (certain fish or loot)

Enchant Items

Enchant Items

Enchant a certain item type a amount of times

Enchant Items Specific

Enchant Items Specific

Same as enchant items but with a specific enchantment to trigger on

Bring to location

Bring to location

Bring a certain item times amount to certain location with 5 block radius

Give item

Give item

A reward action giving the item amount of times to the player

Execute Command

Execute Command

Trigger a command

Visit location

Visit location

Visit a certain location with 5 blocks radius

Smelt item

Smelt item

Smelt a certain itemtype x amounts of time

Shear entity

Shear entity

Shear a entity x amount of times using shears

Milk entity

Milk entity

Milk a entity a x amount of  times

Kill Entity

Kill Entity

Kill a entity x amount of times

Finish Actions

GOTO

GOTO

Goes to a other objective within the quest ( GOTO#objectiveid)

EXIT

EXIT

Exits the active quest without triggering rewards or finishing or giving any tags (EXIT#Quest)

FINISH

FINISH

Finishes a quest and provides a tag (FINISH#TAGTOGIVE)
the tag if it already exists for the user isnt multiplied

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